Personal distress as a mediator between self-esteem, self-efficacy, loneliness and problematic video gaming in female and male emerging adult gamers

Artykuł naukowy w czasopiśmie recenzowany

Czasopismo: PLoS One (ISSN: 1932-6203)
Współautorzy: Andrzej Cudo, Natalia Kopiś
Rok wydania: 2019
Tom: 14
Numer czasopisma: 12
Strony od-do: 1-18
Dostęp WWW: https://journals.plos.org/plosone/article/file?id=10.1371/journal.pone.0226213&type=printable
DOI: 10.1371/journal.pone.0226213



Cytowanie w formacie Bibtex:
@article{1,
author = "Emilia Zabielska-Mendyk and Andrzej Cudo and Natalia Kopiś",
title = "Personal distress as a mediator between self-esteem, self-efficacy, loneliness and problematic video gaming in female and male emerging adult gamers",
journal = "PLoS One",
year = "2019",
number = "12",
pages = "1-18"
}

Cytowanie w formacie APA:
Zabielska-Mendyk, E. and Andrzej Cudo and Natalia Kopiś(2019). Personal distress as a mediator between self-esteem, self-efficacy, loneliness and problematic video gaming in female and male emerging adult gamers. PLoS One, 12, 1-18.